Sunday, 16 July 2023

Decoding The Life Changing Secrets of The Rosicrucians w/ Dr. Robert Gil...



Possibly the best, if not the most insightful, two and a half hours of my life (to date anyway)… Finally, reincarnation makes (more) sense. Spirituality and the 'light' and (letting go) practices and mindset associated with it… This video/podcast is a must-hear if you want to understand many (deeper) aspects of existence and the role spirituality plays within time/reality/history.

Saturday, 15 July 2023

Memento Limited Edition 2-Disc DVD Menu Walkthrough...



Memento DVD had a puzzles menu system...  I always enjoyed this kinds of stuff... if the superior HD DVD would have become the main format instead of the (inferior) Blu Ray... disc menus would have been fully interactive one could even code a (mini) game, really anything... Sony is really a shit, shit company... I can see/imagine a future without sony... and it's a lot nicer - with support for Open Source formats and humain and earth centered business practices. 

Thursday, 13 July 2023

Gabryel Harrison Interview

Came across this interview with Gabryel Harrison. I really enjoy her work...



https://www.gabryel.com/












Tuesday, 4 July 2023

To Atmos or Not to Atmos... There is no question.

Good read, but John and the others miss the huge “experience” aspect, and I wish they took that into their equations. Because as is, their points are all about the format and the technicalities/BS that it brings with it… I 100% agree with everything in that article and the videos and could add a few other Atmos-related pains/shortcomings… Dolby Corp being the main one… If experience was in that equation and the new and never-before-felt aspects of listening to music were put next to all these (negative/difficult) aspects, they would fade into non-existence… And yes, there are shit Atmos mixes out there, but when done right, fuck me, it elevates the music into a unique experience.

https://darko.audio/2023/06/the-madness-of-dolby-atmos-for-music/

Monday, 3 July 2023

John Ruddick MLC - Inaugural Speech - NSW Parliament

Most honesty if not the most important speech ever to be presented in the AU Parliament.



Monday, 29 May 2023

Abstract Artists In Their Own Words

Abstract Artists In Their Own Words - very interesting and worthwhile BBC doco...






Friday, 26 May 2023

Marathon | Official Announce Trailer



I played Marathon back in the day... it was Bungie's 1st game... I think this is going to be something special... can not wait, but not sure I can get into a PvP... in the original Marathon(s) the MP was the best thing about it... I remember around Halo 3 Bungie was talking about continuing the saga... but the "new" Bungie is a very different company... but possibly they also reboot the storytelling aspects as the Marathon plot was/is excellent... 
I try as Bungie knows how to make a shooter!... but PvP... I think Bots/cyborgs are/be (have been) a huge part of Marathon... but we see... the last Bungie/Sony colab did not workout so good... but at some point even Madonna will have to stop making muzak...
...or maybe (next week) we will have Music AI models figured out - so in ~30 sec we can have: 10 new Madonna songs in the style of Ed Sheeran with a nice Massive Attack groove and vibe.

Thursday, 25 May 2023

Wednesday, 17 May 2023

SKRILLEX - QUEST FOR FIRE Basement Set

awesome set...   

Thursday, 11 May 2023

Superbooth 2023: UDO Super Gemini First Look

Well... I am already impressed with UDO... but the Super Gemini is super special...   


Monday, 8 May 2023

Wednesday, 3 May 2023

Star Wars Jedi: Survivor - mini review

Last night, after the 3-hour installation/update (which had been going on and off all day), I played Jedi: Survivor. The (~60FPS) Performance mode was like someone had smeared vaseline over my TV, so the 30 FPS Quality mode is the only way to play on a console. It's probably the best and most Star Wars-looking game yet. It's not perfect and I'm still on the early levels, but it's quite amazing to walk around Coruscant. I didn't exactly imagine it looking like LA from Blade Runner, but it's still a nice Star Wars experience. I wish it was more immersive (clearly nobody on the dev/design team played Halo ODST), but overall it's good and I expect it can and will improve. The music works (very) well; soundscapes aren't as immersive as they could be. Again, there are so many other games and films that did this right, so it's strange that the developers somehow dropped the ball on these "basic" game world creation/development/immersion aspects. The combat (fighting gameplay) is fun and rewarding... I plan to play more soon and will add to this mini review as I go along.

I have played for a few days (~6 hours), and I can say that if this game had not been set in a well-presented Star Wars universe, I would have deleted it and been done with it. As it is, I enjoy experiencing the Star Wars aesthetic, the music is good and the (core) combat is fun. Unfortunately, the level design, storytelling and dialogue are mediocre at best. The levels and environments have a feeling of amateur design that fails over and over again to communicate where to go and how to get there; including the awkward map. The jumping puzzles are just bizarre nonsense; how did the stormtroopers get into the temple/structure or areas that I just opened? And yes, it was all locked for centuries or so the story tells me. It is clear that the writing and the design teams had little or very poor communication. There are already endless areas of total nonsense; you can jump on this ledge, but this other ledge of the same height or lower you cannot. Areas that a five year old could climb are impossible to access for seasoned Jedi that can do endless jumps and walk on walls. There are just too many inconsistencies in this game-world. 

But now I can truly say that Horizon Forbidden West is a Masterpiece and I am thinking of getting back to finishing it so I can play the Burning Shores DLC story continuations.

If there is a wrap up, it would be; Unreal Engine 4 may have been the wrong engine for Jedi: Survivor, or at least the development team was unable to harness its potential. I can only imagine what Guerrilla Games or an experienced developer using Decima engine could have done with a (jumping/climbing puzzle, story, combat...) Star Wars game. It is sad to see an amazing IP like Star Wars die a miserable, slow death. And unfortunately, Jedi: Survivor is yet another one of the thousand cuts...

Monday, 17 April 2023

Introducing Spatial Audio | Apple Music

For those who are interested in Atmos and/or Apple Spacial Audio… or just (great) music production in general. 
 

Thursday, 30 March 2023

Tuesday, 14 March 2023

Thursday, 26 January 2023

Sunday, 22 January 2023

Will Music Streaming Services Ultimately Fail?

I know the person in the video is making some bold statements, and from the point of view of music makers, he is 99% spot on. I also think he is quite cynical (rightfully so). Some points that he is not putting into perspective are that Apple Music's main point is to push Apple hardware and keep Apple users in the Apple ecosystem. To that point, Apple could easily change their percentage share policies and pay the highest percentage to musicians and bands directly, at least the ones that have not signed their digital rights away, be it for a signing bonus or just to get on a particular label.

There is also the high-resolution streaming market, which includes services like Qobuz, which streams and also sells music in lossless and high-resolution formats. There are also HDTracks and a few other audiophile services that, in a way, operate outside of the streaming percentage payments system that is in place now and pay more reasonable percentages to the copyright holders.

I know there are a lot of solutions and ways to fix or bring fairness and transparency into the music business. It is up to us to support the services/platforms, no matter if we are makers or listeners.

There are also ways to use the current (unfair) low percentage services to point listeners to the more fair services like Bandcamp.



a response video addressing a few of the issues...