"We launched and we said we required broadband. We required a 64k connection, which not many people think of as broadband any longer. But that was the minimum requirement to run the service at the time." "It's time for us to move on. Especially if we want to think about broadening – a crackly headset on the top of your head – not what people think of when they talk about popular entertainment."
Jerry Johnson (Xbox Live Studios) has revealed that the Xbox 360′s voice chat will be significantly improved; raising the quality of the player-to-player communication over Xbox Live.
Saturday, 28 August 2010
This November Xbox 360′s voice chat is getting a much needed upgrade...
At the Edinburgh Interactive Festival he said:
"The codec we used when we first launched was a low bit rate codec and we stuck with that"
So in November, I'll be hearing all the misguided racial and sexual epithet in even clearer detail?
Thanks Microsoft and thanks for the new instant mute function!
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